I follow Cdixon on Twitter. He’s an investor at A16Z. I wanted to I’ve been reading his post What’s Next in Computing. and figured it was worth adding something about the nature of EDA’s open source progress. The piece is worth a sit down and read. He makes a good key point that I wanted… Read More Thoughts on CDixon’s What’s Next in Computing Piece
The skinny on Martin Shkreli, the acquirer of Turing Pharmaceuticals. Raise a couple of hundred million. Buy orphan drug. (Drugs with less than 3000 patients) Insurance companies +FDA won’t pay for or certify the viability of cheaper foreign generics/biosimilars. Make Insurance companies foot the bill. If the patient doesn’t have insurance, give it away for… Read More Why I Don’t Necessarily Hate Shkreli
To work in web is to be constantly behind the curve. I didn’t think I’d be in this position for such a long time, but that’s the nature of the game. I’ve been at the game for a few years now. I love the game. It’s in my blood. I’m not remotely talented, but I’m… Read More To Work in Web is to Be Constantly Behind the Curve
15,000+ web and mobile apps come out every day. The trend is very clear, the hardest tasks on web are quickly becoming abstracted. The barriers to entry have become absurdly low for people who are non-technical. Designer? Don’t think you can design graphics? Not true. You can use Canva. I can train high school kids to design… Read More Ux-er, Designer, Programmer, Advertiser, Marketer – Web’s Great Abstraction.
I see something on the horizon of sales that will change everything. In the USA, there are something like 18 Million sales people. We are a country of sales people. I see something exciting, because I’m addicted to apps. Every day, I am witness to the largest demo day on the planet. Over 15,000 web… Read More Don’t Send a Human To Do a Machine’s Job: A Note to Sales Teams
Sometimes, being vicious is necessary, especially for early stage founders. Here, I share a few stories of how companies were vicious in their approach to acquiring users. Reddit faked comments in the early days. Youtube & Vkontakte hosted pirated content knowingly. In the early days, iOS apps juiced their valuations with vanity invite metrics that… Read More Sometimes, Being Vicious is Necessary.
Today, I left 40 dirhams on the table while negotiating for a watch. It was the perfect weather for negotiations, hot. (Middle of Ramadan as well.) I had some well intentioned friendly fire interference in the negotiation, but it was only ~$10USD. There’s a lot of stuff I learned about negotiating in India, so I figured… Read More Negotiation 101
Studying Innovation History is fun. For the last 20 years, I’ve studied over 1000 inventors and creators. It started with my first shitty invention at the age of 6- an infinite loop solar panel tied to a flashlight and a book given to me by my grandfather about inventors. It grew into a brute force fascination… Read More A History of Innovators: To Grow Really Big, Do Something Small Absurdly Well.
What Creators Know About Patents. Great creators know that patents are mostly a human video game of sorts that they are required to partake in. They create things because they have a disease of the soul that makes them feel sick if they’re not creating things. Patents are not necessary for a resourceful creator’s success.… Read More What Creators Know About Patents.
Necessary Ingredients for Greatness: Doggedness, Chutzpah, Grit, and Obsession. Being successful takes an immutable understanding of current patterns in life and obsession. Myshkin Ingawale built 32 prototypes before coming up with an anemia diagnosis solution using electroplethysmography as the backbone technology. Edison once said “I didn’t fail 1,000 times. The light bulb was an invention… Read More Necessary Ingredients for Greatness: Doggedness, Chutzpah, Grit, and Obsession.